Recent content by Ixonal

  1. I

    form submission differences?

    ok, that's handy dandy to know, thanks
  2. I

    form submission differences?

    ah-hah, that solved it... yeah, I suppose I can call lockForm after calling submit and it should solve the problem. if not, I can just take that out. thanks descalzo! ---------- Post added at 08:03 PM ---------- Previous post was at 07:53 PM ---------- as I've never used onsubmit in general...
  3. I

    form submission differences?

    and you have lost all credibility essellar, congrats. and yeah, lockform is there to disable all elements of the given form, so that you don't mess with it while it does its thing
  4. I

    form submission differences?

    yeah, when I print out the $_POST array in php, it prints out an empty array if I use trackForm.submit(), but is populated properly if I use a regular submit input field. I have the target of the form as an iframe so it won't reload the whole page, but can still use the post method.
  5. I

    form submission differences?

    it is JS, I have loadingDiv defined as a global for that element (multiple forms can load, so I just re-use that div) as for your comment, essellar, the site is based on AJAX, so it doesn't run at all without JS. I also want to do at least minor validation up front, as there are some things I...
  6. I

    form submission differences?

    long story short, I ran into a weird difference between input type submit and using the javascript form submit function. when I use the regular input element to submit, post data goes through fine, but not when I use the javascript function. I'm usin the javascript for form validation so I can't...
  7. I

    C++ square bracket overloading

    just read some wiki that said it's possible, but didn't give an example. when I try to do it, I get this... ix_hash_test.cpp: In function ‘int main(int, char**)’: ix_hash_test.cpp:21: error: invalid types ‘ixHash<int>*[const char [3]]’ for array subscript edit: gah, I'm an idiot, it works. I...
  8. I

    C++ square bracket overloading

    is it possible to overload square brackets on an object to take a string input or is it integer only?
  9. I

    javascript appendChild

    I figured it out! apparently it won't show up if you add the msgArea to area before altering area. it works when I make and add msgArea last when making the area object
  10. I

    javascript appendChild

    first, there is a head and closing script tag, they're just absorbed by the kanji I think. second, I used gftp to upload the file third, I already did a test case, in that I've done that operation several times over and never had this issue. all of the cards in the deck object have other divs...
  11. I

    javascript appendChild

    well, I uploaded the whole thing, but.... I dunno if it's just my machine, but only a few kanji (I have japanese font support) are showing up, and all of the source looks screwy.... doesn't look like that on my system O.o http://ixonal.elementfx.com/projects/js_blackjack/game2.2.html edit...
  12. I

    javascript appendChild

    lil snippet from one of my functions in a project I'm workin on. now see, the first part here works, but the second part won't append msgArea to area, but it will append it to body. I have no idea what the problem is, and firefox's error console doesn't tell me a thing. I know I can append to...
  13. I

    who likes rct3

    been quite a while since I've played. I don't know if I can even get it installed on this system. running ubuntu, and wine doesn't like every game I try to make it run
  14. I

    100% height with CSS

    after trying and failing in just about every way imaginable, I used a rather ugly workaround. I made both relative positioned and stuck 'em in a table. I hate doin it like that, but it works.
  15. I

    100% height with CSS

    thanks ladyanna. I'll implement that right away and tell ya how it goes. nope, still have the same issue. btw, the background of the sidebar will be a lil lower at this point cause of some padding, but it's still not going all the way down. Edit: bump just in case
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