Thanks for the reply. I've been deleting files and entries in an associated database regularly during testing and right now there's nothing in there at all. That's why I thought it might be an upload bandwidth limit (GETs still work, as do POSTs with no attached data). But I've only uploaded...
I'm using Unity 3D on the client so it's rather more opaque than that I'm afraid. For what it's worth the Unity code looks like this:
WWWForm form = new WWWForm();
print("form created ");
form.AddField("action", "generator upload");
form.AddField("file","file");
form.AddBinaryData ( "file"...
I'm using a free account on x10hosting to test level sharing in an app I'm developing. 2 nights ago level upload stopped working with a "500 internal server error" while level download continued to work. I've discovered that any POST request now returns this error even though I haven't changed...