Dungeons & Dragons

figu120

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Dungeons & Dragons

Dungeons & Dragons
The 3rd Edition Dungeons & Dragons logo Designer: Gary Gygax and Dave Arneson; 3rd Edition by Monte Cook, Jonathan Tweet and Skip Williams Publisher: Tactical Studies Rules
Wizards of the Coast Publication date: 1974 (Original)
1977–79 (1st Edition)
1989 (2nd Edition)
2000 (3rd Edition)
2003 (v.3.5)
2008[1] (4th Edition) Genre(s): Fantasy System: d20 system
Dungeons & Dragons (abbreviated as D&D or DnD) is a tabletop fantasy role-playing game (RPG) originally designed by E. Gary Gygax and Dave Arneson, and first published in 1974 by the Gygax-owned company Tactical Studies Rules, Inc. (TSR). The game is currently published by Wizards of the Coast, a division of Hasbro. It was derived from miniature wargames, with a variation of the Chainmail game serving as the initial rule system.[2] D&D's publication is widely regarded as the beginning of modern role-playing games and, by extension, the entire role-playing game industry.[3]
Players of D&D create characters that embark upon imaginary adventures within a fantasy setting. A Dungeon Master (DM) serves as the game's referee and storyteller, while also maintaining the setting in which the adventures occur. During each game session, the players listen to descriptions of their character's surroundings, as well as additional information and potential choices from the DM, then describe their actions in response. The characters form a party that interacts with the setting's inhabitants (and each other), solves dilemmas, engages in battles and gathers treasure and knowledge.[3] In the process the characters earn experience points to become increasingly powerful over a series of sessions. D&D departs from traditional wargaming and assigns each player a specific character to play instead of a military formation. Miniature figures or markers, placed on a grid, are sometimes used to represent these characters.
The early success of Dungeons & Dragons led to a proliferation of similar game systems, such as Tunnels and Trolls,[4] Traveller and RuneQuest.[5] Despite this competition, D&D dominates the role-playing game industry, enjoying a nearly unassailable market position.[6] In 1977, the game was split into two versions: the simpler Dungeons & Dragons and the more complex Advanced Dungeons & Dragons (abbreviated as AD&D or ADnD).[7] In 2000, the simpler version of the game was discontinued and the complex version was renamed simply Dungeons & Dragons with the release of its 3rd Edition.[8] The current version of the game, released in July 2003, is Dungeons & Dragons v.3.5 (also known as the Revised 3rd Edition or D&D3.5). Wizards of the Coast has announced that the fourth edition of the game will be released in May 2008.[9]
As of 2006, Dungeons & Dragons remains the best-known[10] and best-selling[11] role-playing game, with an estimated 20 million people having played the game and more than US$1 billion in book and equipment sales.[12] Dungeons & Dragons is known beyond the game for other D&D-branded products, references in popular culture and some of the controversies that have surrounded it, particularly a moral panic in the 1980s falsely linking it to Satanism and suicide.[13]
 

ryoko126

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:confused: Do you think you could maybe seperate those with some lines? I don't have a clue what you were trying to say. I have bad eyesight and that was too jumbled. I like D&D too a bit so I'd like to be able to make sense of your post.
 

Slothie

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What's the point of this post?

An advertisement? I quite enjoy P&P RPGs but it seems they are fewer and fewer decent GM's around nowadays.
 

ryoko126

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I love to Roleplay, but I am more "Freestyle" than stat involved. I like my games to feel like it's a real story.
 

Slothie

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Sounds like a prime candidate for 'Second Life' :)

I like a steady mix of both, w/o the stats, there would be no cause for advancement.

"Go kill that dragon"
"I'd rather sit around the campfire and tell stories"
2 days later
"The dragon is terrorizing the village"
"Oh no, lets make a run for it"
GM ( *heart attack* )
 

motomovil

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hablo muy pco ingles epro lo de D&D
creo q q nos e especifico muy beind ebe ser q le falto algo para copiar

pero si et sirve yo etngo unos mundos paar el D&D de mundos perdidos
 

ryoko126

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Sounds like a prime candidate for 'Second Life' :)

I like a steady mix of both, w/o the stats, there would be no cause for advancement.

"Go kill that dragon"
"I'd rather sit around the campfire and tell stories"
2 days later
"The dragon is terrorizing the village"
"Oh no, lets make a run for it"
GM ( *heart attack* )

My friend wants me to get on Second Life, but I'm on dialup and there for I can't download the 500+ mb program to play it. My internet cuts off every 2 hours.
 

figu120

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Hello friends x10.

Q em is not very well explain that copy the post very fast and I am not aware of what copy

My doubt is whether someone has a teacher's guide
But in Spanish

Any version

Thanks
 

ryoko126

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hablo muy pco ingles epro lo de D&D
creo q q nos e especifico muy beind ebe ser q le falto algo para copiar

pero si et sirve yo etngo unos mundos paar el D&D de mundos perdidos


Looks like he miss-spelled some stuff because I used 2 different translation programs and it's the same thing...

I speak very pco English epro it of D&D I believe q q us and I specify very beind ebe to be q I lack him
something to copy

but if et serves I etngo some worlds paar the D&D of worlds lost

I'm not trying to knock him but if he would mind giving a proper translation, it'd be useful.
 

mac173

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From his second post it looks like he wants D&D books in Spanish.

My suggestion would be to look on Amazon or Barnes and Noble. Most of the D&D books were published in Spanish to the best of my knowlege.
 

figu120

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Grace spro your help I will look to see if it thank you

And the worlds in 3D tambein know where I can find it
 
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