I'm actually kinda hoping they get re-implimented and that I can figure them out relatively easy...
I've had a php game in mind for a while, and so far it's been using my "Cheezy update system" - when the page is opened, it checks when the game was last updated. If it's past the update cycle, it runs the update script X times, X being how many times it should have ran by now (it updates every hour, so if its 2 hours late, it updates it 2 times)...Not pretty, but for the local server I'm on I don't _have_ cronjobs (phpdev423 doesn't have them, or if it does I can't find them).
Dun really know what use adding that tidbit in was good for, but maybe it'll work for people needing cronjobs that don't have them right now, provided it doesn't need to update often...
*crosses fingers* Here's hoping cronjobs come back though