Zdroyd
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Which of the following should I use for my game development?
DirectX: http://en.wikipedia.org/wiki/DirectX
OpenGL: http://en.wikipedia.org/wiki/Opengl
SDL: http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
Other?: http://en.wikipedia.org/wiki/Other (LOL)
Before now I have used GDKs for my development but I am currently considering going more "pure code" so I am not so dependent on the functions and scripts of a GDK... Does anyone know which would be best?
Note that I still only plan to develop for Windows, and that I would prefer C++.
Which language would give me the power but also the ease to develop? Thank you ahead of time...
Edit: Does this fit in the programming board? If not, sorry.
DirectX: http://en.wikipedia.org/wiki/DirectX
OpenGL: http://en.wikipedia.org/wiki/Opengl
SDL: http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
Other?: http://en.wikipedia.org/wiki/Other (LOL)
Before now I have used GDKs for my development but I am currently considering going more "pure code" so I am not so dependent on the functions and scripts of a GDK... Does anyone know which would be best?
Note that I still only plan to develop for Windows, and that I would prefer C++.
Which language would give me the power but also the ease to develop? Thank you ahead of time...
Edit: Does this fit in the programming board? If not, sorry.
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