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Notable games
During the console's lifetime, Atari Inc and Atari Corp. published many titles that would become some of the best-known video games of all time.[citation needed] These games include Adventure (often credited as starting the action-adventure game genre),[citation needed] Breakout,[citation needed] and Yars' Revenge.[10] The console's popularity attracted many third-party developers, which led to popular titles such as Activision's Pitfall[11] and Imagic's Atlantis. However, two Atari published titles, E.T. the Extra-Terrestrial[11] and Pac-Man,[12] are frequently blamed for initiating the video game crash of 1983.[citation needed]
Legacy
The console and its old and new games are very popular with collectors because of its significant impact on video game and consumer electronics history and also due to its nostalgic value for many people. In addition, modern Atari 2600 clones remain on the market. One example is the Atari Classics 10-in-1 TV Game, manufactured by Jakks Pacific, which simulates the 2600 console, and includes converted versions of 10 games into a single Atari-brand-look-a-like joystick with composite video outputs for connecting directly to modern televisions or VCRs. Another is the TV Boy, which includes 127 games in an enlarged joypad.
Additionally, Benjamin Heckendorn has created several different versions of a portable 2600, created by cutting apart full-sized vintage units, adding screens and putting them into new enclosures.
The Atari Flashback 2 console, released in 2005, contains 40 games (with four more programs unlockable by a cheat code). The console implements the original 2600 architecture and can be modified to play original 2600 cartridges by adding a cartridge port, and is compatible with original 2600 controllers.
The Atari insignia has become an iconic pop cultural logo.
In music
Many games for the Atari 2600 have detailed and easily identifiable music, and its distinctive sound makes it ideal for use in modern lo-fi and industrial music. In 2002, Dallas musician and visual artist Paul Slocum developed a cartridge called Synthcart for the Atari 2600, which allows the user to turn an Atari 2600 into a 2 voice synthesizer and drum machine. Adapters have also been developed by amateurs enabling the Atari 2600's use with MIDI devices. A number of bands, such as 8 Bit Weapon, MIKE BISON, Bud Mevlin, TEMPHUiBIS and The Squigs, as well as Slocum's own band Tree Wave, use Synthcart to make modern music on the Atari 2600.[citation needed] Some effects units like the MXR Blue Box are often cited for their ability to produce an Atari-like sound.
Emulation
Atari 2600 emulation is available for most major operating systems and is now very accurate. Despite the relative simplicity of the 2600 system, it is not an easy system to emulate. While it does not require a lot of computational power to emulate the 2600, it is hard to accurately do so. For example, because of the lack of a frame buffer (discussed below), 2600 emulators must not only emulate the console, but the television as well. Due to the longevity of the system, many 2600 games used undocumented features, and even exploited bugs in the hardware to squeeze the most out of the system, doing things even the original designers would deem impossible (a notable example is the starfield of the game Cosmic Ark). It took some time for the emulator programmers to mature their software to properly emulate the undocumented features, bugs and quirks of the system.
The MESS emulator supports recording and playing back of Atari 2600 emulation sessions. The Home Action Replay Page[13] (aka HARP) allows Atari 2600 users to archive their favorite play sessions of the Atari 2600 system and its games.
Some well known Atari 2600 emulators today are:
* Stella - An open source, multiplatform, very popular emulator (Windows, Mac OS X, Linux) .
* z26 - Another open source, multiplatform, very popular and customizable emulator (Windows, MS-DOS, Linux)
* PC Atari Emulator - Easy to use, very fast and popular emulator (Windows, MS-DOS). Handles the Cosmic Ark starfield effect correctly.
* MESS - the multi system emulator that supports all old Atari console systems
* The Pocket VCS - PPC —Easy to use, very fast and popular emulator (Windows CE).[citation needed]
Homebrews
After 30 years since the launch of the Atari 2600, new homebrew games for the system are still made and sold by hobbyists with several new titles available each year. Most of the development on the platform is still done in 6502 assembly language. Homebrews written for the Atari 2600, in assembly, are typically considered programming challenges for expert-level computer scientists.
Games created for the Atari can be executed using either an emulator or copied directly to a blank cartridge making use of either a PROM or EPROM chip. This allows the construction of homebrew cartridges that will run on an original Atari 2600.
Xbox 360 is the second video game console to be produced by Microsoft, and was developed in cooperation with IBM, ATI, and SiS. Its Xbox Live service allows players to compete online and download content such as arcade games, game demos, trailers, TV shows, and movies. The Xbox 360 is the successor to the Xbox, and competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles.
The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information divulged later that month at the Electronic Entertainment Expo (E3). It is the first console to provide a near-simultaneous launch across three major sales regions (Europe, Japan, and North America). The console sold out completely at release (with the exception of Japan) and, as of February 22, 2008, 18 million units have been sold worldwide according to Microsoft.[1] The Xbox 360 comes in three different versions, the "Arcade" console, the "Premium" console, and the "Elite" console, each having its own selection of available accessories. Another version of the Xbox 360, called the "Core" has been deprecated in lieu of the "Arcade".
Edit:
Overview
Development
Known during development as Xenon, Xbox 2, Xbox FS,[3] Xbox Next, or NextBox, the Xbox 360 was conceived in early 2003.[4] In February 2003, planning for the Xenon software platform began, and was headed by Microsoft vice president J Allard.[4] That month, Microsoft held an event for 400 developers in Bellevue, Washington, to recruit support for the system.[4] Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later.[5] The following month, IBM agreed to develop the triple-core CPU for the console.[4] Before the launch of the Xbox 360, several alpha development kits were spotted using Apple's Power Mac G5 hardware. This was due to the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor.
Launch
Main article: Xbox 360 launch
The Xbox 360 was released on November 22, 2005, in the United States and Canada; December 2, 2005, in Europe and December 10, 2005, in Japan. It was later launched in Malaysia, Mexico, Colombia, South Korea, Hong Kong, Singapore, Taiwan, Australia, New Zealand, South Africa, Chile, India, Brazil, Poland, Czech Republic, and Russia. Microsoft has additionally announced official launches in: Hungary, Slovakia,[6] and the Philippines.[7] In its first year on the market, the system launched in 36 countries, more countries than any console has launched in a single year.[8] Due to its early launch, the Xbox 360 had a one-year lead on both of its competitors, Sony's PlayStation 3 and Nintendo's Wii.
Retail configurations
The Xbox 360 is available in three standard variants; the "Xbox 360 Arcade", the "Xbox 360 Premium", and the "Xbox 360 Elite".[9] A discontinued SKU, the "Xbox 360 Core", was replaced by the "Xbox 360 Arcade" in October 2007.[10]
At launch, the Xbox 360 was available in two configurations: the "Xbox 360 Premium" package, priced at US$399, and the "Xbox 360 Core", priced at US$299. The original shipment of the Premium version included a cut-down version of the Media Remote, but this was removed from later shipments. The Elite package was launched later at US$479, and the "Xbox 360 Arcade" replaced the "Xbox 360 Core" in October 2007 at US$279.
* The Xbox 360 Core[11] was an entry level Xbox 360 priced at US$279.99. The "Core" is no longer being sold, being replaced by the Xbox 360 Arcade.[9] It was not originally available in Japan, but was later released on November 2, 2006.[12] The Core system comes bundled with composite video cables, capable of only SDTV resolutions, but newer models with lot number 0728 or greater have an HDMI 1.2 output. The Core may output HD signals up to 1080p when connected to separately sold HDMI, Component, or VGA cables. It may also utilize a separately sold 20 or 120 GB hard drive. Unlike all other SKUs, it shipped with a wired version of the Xbox 360 controller, instead of the wireless version found in other SKUs.
During the console's lifetime, Atari Inc and Atari Corp. published many titles that would become some of the best-known video games of all time.[citation needed] These games include Adventure (often credited as starting the action-adventure game genre),[citation needed] Breakout,[citation needed] and Yars' Revenge.[10] The console's popularity attracted many third-party developers, which led to popular titles such as Activision's Pitfall[11] and Imagic's Atlantis. However, two Atari published titles, E.T. the Extra-Terrestrial[11] and Pac-Man,[12] are frequently blamed for initiating the video game crash of 1983.[citation needed]
Legacy
The console and its old and new games are very popular with collectors because of its significant impact on video game and consumer electronics history and also due to its nostalgic value for many people. In addition, modern Atari 2600 clones remain on the market. One example is the Atari Classics 10-in-1 TV Game, manufactured by Jakks Pacific, which simulates the 2600 console, and includes converted versions of 10 games into a single Atari-brand-look-a-like joystick with composite video outputs for connecting directly to modern televisions or VCRs. Another is the TV Boy, which includes 127 games in an enlarged joypad.
Additionally, Benjamin Heckendorn has created several different versions of a portable 2600, created by cutting apart full-sized vintage units, adding screens and putting them into new enclosures.
The Atari Flashback 2 console, released in 2005, contains 40 games (with four more programs unlockable by a cheat code). The console implements the original 2600 architecture and can be modified to play original 2600 cartridges by adding a cartridge port, and is compatible with original 2600 controllers.
The Atari insignia has become an iconic pop cultural logo.
In music
Many games for the Atari 2600 have detailed and easily identifiable music, and its distinctive sound makes it ideal for use in modern lo-fi and industrial music. In 2002, Dallas musician and visual artist Paul Slocum developed a cartridge called Synthcart for the Atari 2600, which allows the user to turn an Atari 2600 into a 2 voice synthesizer and drum machine. Adapters have also been developed by amateurs enabling the Atari 2600's use with MIDI devices. A number of bands, such as 8 Bit Weapon, MIKE BISON, Bud Mevlin, TEMPHUiBIS and The Squigs, as well as Slocum's own band Tree Wave, use Synthcart to make modern music on the Atari 2600.[citation needed] Some effects units like the MXR Blue Box are often cited for their ability to produce an Atari-like sound.
Emulation
Atari 2600 emulation is available for most major operating systems and is now very accurate. Despite the relative simplicity of the 2600 system, it is not an easy system to emulate. While it does not require a lot of computational power to emulate the 2600, it is hard to accurately do so. For example, because of the lack of a frame buffer (discussed below), 2600 emulators must not only emulate the console, but the television as well. Due to the longevity of the system, many 2600 games used undocumented features, and even exploited bugs in the hardware to squeeze the most out of the system, doing things even the original designers would deem impossible (a notable example is the starfield of the game Cosmic Ark). It took some time for the emulator programmers to mature their software to properly emulate the undocumented features, bugs and quirks of the system.
The MESS emulator supports recording and playing back of Atari 2600 emulation sessions. The Home Action Replay Page[13] (aka HARP) allows Atari 2600 users to archive their favorite play sessions of the Atari 2600 system and its games.
Some well known Atari 2600 emulators today are:
* Stella - An open source, multiplatform, very popular emulator (Windows, Mac OS X, Linux) .
* z26 - Another open source, multiplatform, very popular and customizable emulator (Windows, MS-DOS, Linux)
* PC Atari Emulator - Easy to use, very fast and popular emulator (Windows, MS-DOS). Handles the Cosmic Ark starfield effect correctly.
* MESS - the multi system emulator that supports all old Atari console systems
* The Pocket VCS - PPC —Easy to use, very fast and popular emulator (Windows CE).[citation needed]
Homebrews
After 30 years since the launch of the Atari 2600, new homebrew games for the system are still made and sold by hobbyists with several new titles available each year. Most of the development on the platform is still done in 6502 assembly language. Homebrews written for the Atari 2600, in assembly, are typically considered programming challenges for expert-level computer scientists.
Games created for the Atari can be executed using either an emulator or copied directly to a blank cartridge making use of either a PROM or EPROM chip. This allows the construction of homebrew cartridges that will run on an original Atari 2600.

Xbox 360 is the second video game console to be produced by Microsoft, and was developed in cooperation with IBM, ATI, and SiS. Its Xbox Live service allows players to compete online and download content such as arcade games, game demos, trailers, TV shows, and movies. The Xbox 360 is the successor to the Xbox, and competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles.
The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information divulged later that month at the Electronic Entertainment Expo (E3). It is the first console to provide a near-simultaneous launch across three major sales regions (Europe, Japan, and North America). The console sold out completely at release (with the exception of Japan) and, as of February 22, 2008, 18 million units have been sold worldwide according to Microsoft.[1] The Xbox 360 comes in three different versions, the "Arcade" console, the "Premium" console, and the "Elite" console, each having its own selection of available accessories. Another version of the Xbox 360, called the "Core" has been deprecated in lieu of the "Arcade".
Edit:
Overview
Development
Known during development as Xenon, Xbox 2, Xbox FS,[3] Xbox Next, or NextBox, the Xbox 360 was conceived in early 2003.[4] In February 2003, planning for the Xenon software platform began, and was headed by Microsoft vice president J Allard.[4] That month, Microsoft held an event for 400 developers in Bellevue, Washington, to recruit support for the system.[4] Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later.[5] The following month, IBM agreed to develop the triple-core CPU for the console.[4] Before the launch of the Xbox 360, several alpha development kits were spotted using Apple's Power Mac G5 hardware. This was due to the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor.
Launch
Main article: Xbox 360 launch
The Xbox 360 was released on November 22, 2005, in the United States and Canada; December 2, 2005, in Europe and December 10, 2005, in Japan. It was later launched in Malaysia, Mexico, Colombia, South Korea, Hong Kong, Singapore, Taiwan, Australia, New Zealand, South Africa, Chile, India, Brazil, Poland, Czech Republic, and Russia. Microsoft has additionally announced official launches in: Hungary, Slovakia,[6] and the Philippines.[7] In its first year on the market, the system launched in 36 countries, more countries than any console has launched in a single year.[8] Due to its early launch, the Xbox 360 had a one-year lead on both of its competitors, Sony's PlayStation 3 and Nintendo's Wii.
Retail configurations
The Xbox 360 is available in three standard variants; the "Xbox 360 Arcade", the "Xbox 360 Premium", and the "Xbox 360 Elite".[9] A discontinued SKU, the "Xbox 360 Core", was replaced by the "Xbox 360 Arcade" in October 2007.[10]
At launch, the Xbox 360 was available in two configurations: the "Xbox 360 Premium" package, priced at US$399, and the "Xbox 360 Core", priced at US$299. The original shipment of the Premium version included a cut-down version of the Media Remote, but this was removed from later shipments. The Elite package was launched later at US$479, and the "Xbox 360 Arcade" replaced the "Xbox 360 Core" in October 2007 at US$279.
* The Xbox 360 Core[11] was an entry level Xbox 360 priced at US$279.99. The "Core" is no longer being sold, being replaced by the Xbox 360 Arcade.[9] It was not originally available in Japan, but was later released on November 2, 2006.[12] The Core system comes bundled with composite video cables, capable of only SDTV resolutions, but newer models with lot number 0728 or greater have an HDMI 1.2 output. The Core may output HD signals up to 1080p when connected to separately sold HDMI, Component, or VGA cables. It may also utilize a separately sold 20 or 120 GB hard drive. Unlike all other SKUs, it shipped with a wired version of the Xbox 360 controller, instead of the wireless version found in other SKUs.
Last edited: