The Ctrl+V game

natsuki

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case 'h': // halt on error
t.setErrorType(M_ERROR_HALT);
compiletype = OPT_COMPILE_BUILD;
break;

case 'n': // no halt on error
t.setErrorType(M_ERROR_NO_HALT);
compiletype = OPT_COMPILE_BUILD;
break;

case 'c': // only check, don't compile
t.setErrorType(M_ERROR_CHECK);
compiletype = OPT_COMPILE_CHECK;
break;
 

natsuki

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private:
char look; // the lookup char
int _look; // an int version of lookup char
std::string token; // the current token
int tokentype; // the type of token
int tokencount; // the total number of characters parsed
int line; // the current line number
int column; // the current column in the line

int errortype; // the action when error is found
int errorcount; // the total number of errors found

// the error reporting function
void raiseError(std::string msg, int line, int column, int count);
};


#endif // _TOKENIZER_H

my compiler woot!
 

Shadow121

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Koachie: but yah, thats why Liva banned me from my favorite RP dream, and made me quit my job at VH ._...

I have no clue? o.o
 

Mitch

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-habboact
-jordanc
-Mitch
-rackfenix
-scottbu123
-SilentKayos
-Sokii
-themasterrocker
 

Smith6612

I ate all of the x10Pizza
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KHX14400D3K2/2GN The part number of some Kingston HyperX RAM I'm considering upgrading my current HyperX RAM to.
 

natsuki

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cout << "re" << endl;
cout << look << endl;
exit(0);

aww it's my compiler thing again
 
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